Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old May 17, 2005, 09:13 PM // 21:13   #1
Pre-Searing Cadet
 
Join Date: May 2005
Advertisement

Disable Ads
Default How many have made it to Dreadnoughts Drift?

A few nights ago my guild and I decided we would try to do the "impossible run" from Beacons perch to Draknors forge. We had a less than ideal group, with one hench healer, one monk, one warrior, two rangers, and one elementalist. Anyway, we actually made it all the way to the drift, and if anyone has actually been in that zone, I think the devs went a bit overboard. Think 20 summit riders, 10 seige golems, etc, all packed together and all of these groups within aggro range of each other. I still don't think the trip is impossible, just very, very, very, time consuming and difficult.

So anyone else ever made it that far yet? There is also a collector down at the very end of lornars pass that has all the max dmg weapons for collecting 5 something or other. He wanted something strange.

-xenoturkey
xenoturkey is offline   Reply With Quote
Old May 17, 2005, 09:28 PM // 21:28   #2
Frost Gate Guardian
 
Join Date: May 2005
Default

How'd you get past the worms?
WeiPing is offline   Reply With Quote
Old May 17, 2005, 09:45 PM // 21:45   #3
Krytan Explorer
 
kaya's Avatar
 
Join Date: Apr 2005
Guild: NBK
Default

hey! kudos. it's a treck for sure.
kaya is offline   Reply With Quote
Old May 17, 2005, 09:53 PM // 21:53   #4
Pre-Searing Cadet
 
Join Date: May 2005
Default

Quote:
Originally Posted by WeiPing
How'd you get past the worms?
Carefully

We just went slowly and took them out one at a time. Oh, and we died. A lot. And if you think the worms are bad, wait till you get to the very end, right before the zone. Tons and tons of mobs packed into the final corridor.

Also, the only respawn in the zone is the one at the very beginning, so we were making numerous 60% DP treks all the way to the end of the pass to keep fighting the final corridor.

-xenoturkey
xenoturkey is offline   Reply With Quote
Old May 17, 2005, 10:05 PM // 22:05   #5
Pre-Searing Cadet
 
Join Date: May 2005
Default

btw, heres the only picture I got off. This is the entrance of Dreadnoughts. Notice the radar in the upper right. And this was just the spawning point, it got much worse.



Also cool, you can kind of see a cable right below the radar. There was a mine cart hoist thing that kept going back and forth with rocks, looks like the Summit dwarves mine the area.

-xenoturkey
xenoturkey is offline   Reply With Quote
Old May 17, 2005, 10:08 PM // 22:08   #6
Ascalonian Squire
 
Join Date: Apr 2005
Default

we went from the other side, spend about 3.5 hours working ourselves up to the
portal went through it died, and guess what our only henchy was stuck inside the map and could not die. so no respawn for us.
3.5 hours down the drain we had cleared the whole way
RizzleR is offline   Reply With Quote
Old May 17, 2005, 10:15 PM // 22:15   #7
Frost Gate Guardian
 
Antilles's Avatar
 
Join Date: Mar 2005
Location: Silverdale, WA
Guild: Confuzion
Profession: W/Mo
Default

Yeah my guild has tried that trek numerous times, the devs really want to keep us out of there with all that high level crap
Antilles is offline   Reply With Quote
Old May 17, 2005, 10:30 PM // 22:30   #8
Ascalonian Squire
 
Xoduz's Avatar
 
Join Date: Mar 2005
Location: Tucson, AZ
Guild: Winters Fury
Profession: Mo/Me
Default difficult, but not THAT difficult

On a scale from 1 to 10, I'd give it a 7 in difficulty. Not outragous, but most people will be stuck DP zerging sections of the zones.

Btw, we went from Droknar's Forge to Beacon's Perch, so if there is a difference in the staggering of mobs, then that could be the cause of why I think it's easier.

p.s. we did not use henchmen

Xoduz Midnight
Winters Fury
Xoduz is offline   Reply With Quote
Old May 17, 2005, 10:59 PM // 22:59   #9
Elite Guru
 
 
Join Date: Feb 2005
Location: sweden
Default

And going from Droknargs Forge instead you would get a team of 8 instead of 6 yeas? And if you bring henches they are lvl 20 instead of, what, 10?
__________________
"Stercus, stercus, stercus, moriturus sum."
Luggage is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ubermancer The Campfire 167 Jun 25, 2006 02:06 PM // 14:06
Dreadnought's Drift solo boxterduke Questions & Answers 4 Jan 19, 2006 02:20 PM // 14:20
Dreadnught's Drift Chests Racthoh Explorer's League 2 Sep 23, 2005 08:48 PM // 20:48
Starting Dreadnought's Drift party Maxiemonster The Riverside Inn 33 Jul 30, 2005 07:08 PM // 19:08
ShaneFalco Nolani Academy of Arts 23 May 28, 2005 01:13 AM // 01:13


All times are GMT. The time now is 08:02 PM // 20:02.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("